EuroGamer posted a new hands-on preview with Battlefield Heroes, while also giving their impressions of the game they spoke with Lead Designer, James Salt.
The metagame ties the community together in one single, massively multiplayer war effort. It also sneakily gives you a way to play the game when you’re not supposed to be playing the game. "We’re always talking about this idea of people playing games that they can check in on at lunchtime, or the afternoon when you’re supposed to be working," says Salt, noting that he was inspired by a Sony Online Entertainment massively multiplayer shooter. "Planetside did this really well. It kept you connected to the game world. That was what interested me from a design point of view." Read the Rest...



































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