ArmA 2 brings total freedom of action in the most comprehensive combat simulation ever. Go anywhere, drive anything, shoot at or talk to anyone, take command of your own squad but never forget: War is not fair!
Player-driven story
Role-playing and resource management elements. Command your troops through a branching campaign full of twists and surprises.
Play the entire solo campaign cooperatively or dive into huge PvP battles for control of the whole map.
The Intuituive, powerful mission editor lets you design your own missions in minutes or create intricate and unique campaigns. Infinitely extend the game!
Bullet ballistics and deflection, material penetration, real-world magazine capacity, tracers, ammunition types and stopping power.
No scripts, no pre defined pathways. AI adapt and use the open environment on the fly. AI share information, flanking and taking cover to surprise and outsmart players.
ArmA 2 integrates preset conversations with dynamic queries about the game environment. Talk to soldiers in the field and civilians caught up in the fighting. Soldiers shout and use hand gestures based on real world military doctrine.
Synopsis
ARMA 2 is a tactical shooter with significant vehicle and aircraft elements. The player is able to command AI squad members which adds a real-time tactics element to the game. This is further enhanced by introduction of the high command system, which allows the player to command multiple squads using the map. ARMA 2 is set primarily in the fictional Eastern European nation of Chernarus, (meaning "Black Russia"). The Chernarus landscape is based heavily on the Czech Republic, the home country of the developer. The original Operation Flashpoint (OFP) was developed by Bohemia Interactive Studios (who own the Real Virtuality engine) and published by Codemasters (who own the Operation Flashpoint brand). ArmA and ARMA 2 are the true technological successors to OFP. Operation Flashpoint: Dragon Rising is Codemasters' independently-developed 'sequel.'
Campaign
Harvest Red is set in the present-day in a fictional post-Soviet country called Chernarus (Black Russia). The country is in a state of political unrest, with a western backed Democratic government trying to hold onto power from pro Communist forces, after many months of civil war, the Communist forces failed to overthrow the current government and set up the Socialist Republic of Chernarus. The remaining democratic forces ask the west for help and the United States of America send the United States Marine Corps and an Expeditionary Strike Group to anchor off the Chernarus coast. The campaign starts as the U.S. Marine Corps Force Recon lands in Chernarus to try and quell the civil war. Bohemia Interactive revealed during E3 that the game will have a "roleplaying feel to it"; with in-game events affecting the character as well as the entire campaign. An example would be terrorizing noncombatants and losing their trust, thus encouraging them to give away valuable information to enemy forces.
Setting
The game takes place in the eastern part of a fictional post-Soviet state called Chernarus. Namely the region of South Zagoria and the remote island of Útes.
The area of approximately 225 km² is based on actual satellite photos of České Středohoří. All necessary data is loaded silently in the background, therefore the player is at no time interrupted by any loading screens while traveling through the terrain.
Factions
ARMA 2 features five distinct armed factions, all with their own vehicles and weapons. Caught in the middle are the Chernarussian civilians.
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